International Conference on Educational Technology, International Conference on Educational Technology 1

Font Size: 
THE DEVELOPMENT OF ECOSYSTEM EDUCATION GAME PRODUCT TO IMPROVE LEARNING MOTIVATION OF 5TH GRADE STUDENTS OF ELEMENTARY SCHOOL
Agus Hadi Utama, Hamsi Mansur, Eva Irianti

Last modified: 2019-07-06

Abstract


This study aims to: (1) the development of ecosystem education game product that appropriate for the 5th grade elementary school and (2) the usability of ecosystem education game product to improve the learning motivation of 5th grade students.

This study used a procedural research and development model by Alessi & Trollip. The design research and development consists of three stages: Planning, Design, and Development.

The results showed that there was a potential increasing motivation after using an ecosystem education game product, so that it was appropriate to be used as a learning resource for students 5th grade elementary school. Based on the observation sheet obtained an increasing motivation on average from 6.25% to 100%. Its mean showed a high increasing motivation after using the ecosystem education game product.

 

Keywords: Education Game Product, Subject Ecosystem 5th Grade, Improve Learning Motivation